Victoria, BC: Gender equality is a hot topic in the tech sector with companies, organizations, and government getting behind the Women in Science Technology Engineering and Mathematics (STEM) movement. Engenuics, a young tech company in Victoria, is participating by pushing the scope of the dialogue. Women and other gender identities are underrepresented, but so are people from diverse backgrounds, particularly from lower income families. Engenuics has put together a series of week-long summer camps for youth aged 13 and up with unique content, a low student to teacher ratio and access to mentors who are passionate about a variety of areas in tech.
The course content has been carefully crafted to present students with a non-traditional approach to learning. Studies show that girls tend to use technology primarily for communicating with friends, while boys use it more for playing games. This trend is starting to change as a wider variety of games become more accessible and appealing to girls. In order to appeal to both interests Engenuics has consciously chosen course material that merges communication and games. The course material will be delivered using a combination of traditional teaching styles and will incorporate stories and relatable analogies to communicate abstract concepts. This presentation style is paired with shorter periods of instruction followed by small, achievable exercises to give students more opportunities to practice what they learn.
Engenuics believes that the tech sector needs people from all walks of life and identities in order to bring the innovation and imagination required to identify and solve current and future problems. Since the learning curve in tech tends to be high and often requires an upfront cost in terms of equipment, the very nature of the industry can be limiting. To address the issue of accessibility, Engenuics is inviting companies to sponsor seats ($299/seat) and will match all contributions. By pushing back against these cost related barriers, Engenuics hopes to captivate more young, creative minds with the possibilities in tech.
The camps use a circuit board with buttons, lights and wireless capabilities to make an interactive tic tac toe game. Students can learn how to build the board, program it to play tic tac toe, and write an app to connect the board to a smart phone. The company hopes to ignite passion and creativity in youth by giving them hands on experience with engineering tools, such as soldering irons, design software and coding platforms.
Engenuics Technologies Inc.