• Tessa Bousfield posted an article
    In Feb 2017, LlamaZOO began cold-calling mining companies, a sector that uses a lot of spatial data. see more

    Source: Douglas Magazine
    Author: Shannon Moneo

    LlamaZOO’s Lateral Leap

    How it All Started

    When Charles Lavigne and Kevin Oke created LlamaZOO in 2014, the tech wizards’ intention was to build a software platform where 3D content would be used for education and training. The two post-secondary school dropouts turned video-game creators targeted university veterinary programs, a sector they felt was in need of improved methods to deliver classroom material.

    “For the last 50 years, [professors] have been teaching out of 50-year-old books. The medium they’re using to teach complex subject matter is not the best,” says Lavigne. “Why not teach the basics in 3D?”

    And thus, EasyAnatomy was hatched. It’s a learning application, using a virtual dog, that offers 3D viewing and cadaver dissection, as well as quizzes and supplementary material. Today, EasyAnatomy is used by 90 universities around the world. But while the product made vet education graphic, portable and engaging, sales did not match expectations. “It’s not easy to sell to universities,” Lavigne says...

    [ Continue Reading]

  • Yushi Li posted an article
    Creality Studio has been listed on 2018’s Ready to Rocket List see more

    Victoria, BC (March 16, 2018): Creality Studio Inc., being the pioneer of innovatively using machine learning and AI technology in AR/VR games, has been recognized as an “Emerging Rocket” on 2018’s Ready to Rocket ICT List. 


    The annual 2018 “Ready to Rocket” lists provide accurate predictions of private companies that will likely experience significant growth, venture capital investment or acquisition by a major player in the coming year. 


    “We know  AR/VR, as an innovative digital media, opens up the possibility of creating more immersive experiences. With our proprietary real-time machine learning technology, Creality aims to help further enrich Human-AI interactions in VR/AR to become more intelligent, responsive and engaging. Monsters in our upcoming VR game Edge of Atlantis can learn from the user’s complex bodily movement and decision patterns to adjust their fighting strategies, parry, dodge, and combo their move, which creates personalized, dynamic and engaging VR experiences for the audience like never before.” Said Ren-Yuan Wong, the Founder & CEO of Creality Studio.


    Creality Studio: Founded in Feb. 2017, Creality Studio creates next-generation machine learning powered interactive AR/VR digital media and business solutions. Creality Studio is honored to be in Viatec Venture Acceleration Program.


    Media Contact:
    Yushi Li
    Co-Founder & COO

  • Tessa Bousfield posted an article
    LlamaZOO Interactive releases 2016/2017 Production Reel see more

    LlamaZOO Interactive releases 2016/2017 Production Reel

    [Click here to watch the video!]

    In this video you will see clips from:

    - Smart Shores: Helps community risk management visualize shorelines and potential areas of water flooding. Built in Unity, features such as texture streaming, drone/aerial image based photogrammetry and GIS data to recreate a vast open area. Real-time day/night cycle with accurate longitude/latitude representation of sun/moon and sky. Animated displacement shader for water simulation.

    - EasyAnatomy EdTech Platform: Launched in Sept 2016, the EasyAnatomy edTech platform facilitates the distribution of complex 3D educational content, includes functionality for exploring, dissecting, layering, and fading content, as well as adding custom notes, creating annotations, and 3D positional bookmarks all stored on the cloud. Students studying anatomy can access over 1000 quiz questions written by professors, and delivered through an AI based adaptive quizzing system, ensuring students study at a personally relevant cadence. Built over 2 years, the EasyAnatomy canine content was created from a base of MRI/CT scans with collaboration from leading Veterinary professors and institutions from around the world, and represents the world's most comprehensive 3D library of veterinary anatomy content.

    - Jetson MR/VR: Represents states of the art mixed and virtual reality educational content only available to our institutional clients. The worlds first VR cadaver dissection tool, allows for the exploration of the entire EasyAnatomy canine anatomy systems with room scale spatial inputs. Jetson VR was captured as a mixed reality video using Blueprint Reality's (https://blueprintreality.com/) Mixcast.

    - Mine Life VR: Developed for Teck Resources, allows for stakeholders to visualize the 50 years of mine planning data which goes into an open pit mine. Includes recreation of an explorable 10x10km region from GIS data, with year cycling to show terrain deformation, points of interest labels, and natural user interface for navigating the environment similar to Google Earth VR, without producing motion sickness. 9Gb of textures are streamed on 10 streaming landscapes equal to 30m polygons, with simulated ground level details such as grass and trees, running at +90fps on GTX 1070!

    For questions, media or project enquiries: Contact LlamaZOO Interactive at hello@llamazoo.com
    Visit our website: https://www.llamazoo.com

  • Tessa Bousfield posted an article
    VFF now accepting vR entries see more

    VFF 2018 Call for VR entries



    So you’ve worked long and hard to make this beautiful film. It’s your baby, it’s you precious and it’s time to release it out in the wild! We know it’s hard, but hey, once you’re here we have parties, drinks & games for you to celebrate film, so send us your baby & pack your bags, because the island life is worth the trip!

    The Call for Entries for the 2018 Festival will be open from May 10 to August 25, 2017. The Victoria Film Festival presents more than 100 features, documentaries and shorts every year, during our ten day celebration of film. Eclectic and inspiring, the Festival hosts an array of guests that includes film directors, producers, distributors, festival and TV programmers. The Festival has been featured in such media as The Globe and Mail, The Seattle Times, Variety and CBC.

    The point is: we’re kind of a big deal here. We are the second biggest festival in BC after all! So read stuff below then submit your awesome film!

    Please note the following important dates for the Festival which will take place February 2nd to 12th, 2018:

    Opening Date Early Bird Deadline Regular Deadline Late Deadline Notification Date
    May 10, 2017 June 23, 2017 July 28, 2017 August 25, 2017 December 31, 2017


    VFF is now ONLY accepting entries digitally. Please submit your films through HERE.

  • LlamaZOO Interactive Inc. posted an article
    LlamaZOO one of Top 10 education startups worldwide in SXSWedu’s 2017 Launch Competition see more

    LlamaZOO one of Top 10 education startups worldwide in SXSWedu’s 2017 Launch Competition

    March 14, 2017 - LlamaZOO Interactive Inc. (LlamaZOO), was recognized as one of the 10 most innovative education startups worldwide after presenting at last week’s SXSWedu Launch competition in Austin, Texas. SXSWedu is a component of the South by Southwest (SXSW) family of conferences and festivals, which are internationally recognized as the convergence gathering for creative professionals.

    LlamaZOO reached the SXSWedu Launch finals in part due to the success of its 3D veterinary anatomy software, EasyAnatomy. LlamaZOO’s proprietary process for converting MRI and CT images into 3D anatomical models has made EasyAnatomy the most medically accurate virtual guide to canine anatomy available, and paved the way for EasyAnatomy’s world’s-first launch in virtual reality.

    EasyAnatomy is revolutionizing veterinary education by providing students and educators with an engaging and convenient evolution from 2-dimensional textbooks and ethically-contentious cadaver dissection. The application has been purchased by top veterinary medicine schools including the University of Pennsylvania, the University of Missouri, and the University of Saskatchewan. 

    “EasyAnatomy has been making an international impact in veterinary education since its initial launch last fall, and it’s icing on the cake to be recognized for innovation on the global stage at an event as prestigious as SXSW” said LlamaZOO co-founder and CEO, Charles Lavigne. “To be the only Canadian company to reach the finals in Austin provided us with further encouragement to represent the tremendous wealth of tech talent back home in British Columbia, particularly in AR/VR.”

    LlamaZOO will again have the opportunity to demonstrate their AR/VR innovations and technology platform during the #BCTECH Summit in Vancouver, March 14-15. During the summit LlamaZOO will exhibit their groundbreaking VR/AR canine dissection on both the Microsoft Hololens and HTC Vive, from their booth on the Microsoft sponsored “Future Realities” floor.

    “For a growing company, it’s encouraging to see the BC Government and organizations such as Microsoft increasing the spotlight on AR/VR technologies and companies” said co-founder and VP Sales, Kevin Oke. “It’s validation for the innovation already occurring in BC, and the potential yet to come, and LlamaZOO’s aim at the #BCTECH Summit is to exceed expectations.”

    About LlamaZOO
    LlamaZOO is a leading education technology company that develops award-winning interactive software. The company’s proprietary platform provides a means of interacting with and viewing complex data and structures as 3D models in Virtual and Mixed reality. LlamaZOO is headquartered in Victoria, BC, and has previously been awarded “Top Regional Startup” by BCIC New Ventures, the VIATEC Startup of the Year Award, and the “Innovation Award” at the Greater Victoria Business Awards.

    Media Contact:
    Charles Lavigne, Co-Founder & CEO, charles@llamazoo.com

  • LlamaZOO Interactive Inc. posted an article
    We're showing off our spatial data and digital twinning solutions for the natural resource sector. see more

    LlamaZOO Interactive’s mission is to be the world’s number-one spatial data and digital twinning solution for the natural resource sector. And we’re excited to say we’re well on our way to achieving our goals, thanks to a growing number of industry partners, plus what we think is some pretty sweet tech we want everyone to know about.

    Watch this video and see just how LlamaZOO helps different industries including mining, oil and gas, and forestry (and veterinarians as well!) to quickly implement innovation and take advantage of the disruptive benefits of AR/VR:

    (click image to watch video)

    Game Industry DNA

    LlamaZOO’s game-industry DNA helps us design immersive, powerful and practical solutions aimed at a generation of workers who, as digital natives, have grown up with video games, pocket supercomputers and constant Internet connectivity.

    Ultimately, our solutions are aimed at breaking down communication barriers to enable knowledge transfer to happen quickly and seamlessly.

    LlamaZOO’s Suite of AR/VR solutions includes:

    MineLife VR

    Engineers, geologists, and executives can utilize MineLife VR to communicate from one centralized data source. This common and easily accessible dataset unlocks new perspectives, quickly surfaces potential issues, and speeds up plan iteration. MineLife VR software platform fuses complex geospatial and mine planning data into an interactive, 1:1 scale virtual reality replica of the planned, current, and future states of a mine site. Using MineLife VR, stakeholders get a 10,000 ft. view of the mine site.

    By integrating GPS and sensor reporting into MineLife, management can be given a 3D dashboard of where operators and machinery are located at any given time, as well as any other meaningful data represented on a per unit basis. This provides complete visibility at any time, unlocking just-in-time adjustments based on changing conditions.

    Clarity 3D

    LlamaZOO developed the Clarity 3D platform for facility and equipment digital twinning. This platform enables users to visualize the digital twin’s real-time and historic data, drill-down for detailed information on any part, machine, or process, and provide immersive cost-saving training at a boots on the ground level.

    OCC 3D (Operational Command and Control 3D)

    OCC 3D (Operational Command and Control) is a live operations 3D digital twinning platform, that provides centralized real-time tracking of equipment, assets, and vehicle positioning, health, and productivity, as well as planned vs. actual dig progress from 1000 ft. perspective-view. Thanks to data collection, management and presentation, operational decisions can be made remotely, and more quickly.

    Forest Ops VR

    Forestry companies use Forest Ops VR to better understand the topographic challenges when planning timber harvesting. By using virtual reality (VR) to understand topography, forest companies can design cut blocks, approaches and access roads more efficiently than in the past. Forestry Ops VR also improves training, increases workplace safety and facilitates engagement with local stakeholders.

    Forest Operations VR does all this by integrating data from a variety of sources, including GIS, satellite and aerial imagery and LiDAR of a proposed forestry license into a 1:1 scale common operating picture  of the site with accurates tree placement and height . By using Forest Ops VR, timber harvesters and local communities can see how a proposed forestry operation might look post harvest, creating the opportunity to adjust plans ahead of time.


    Trusted by students, educators, and professionals in over 120 countries, LlamaZOO’s EasyAnatomy allows users to experience anatomy of living creatures. Its virtual dissection features lets users explore and dissect outside the lab. Moreover, one can peel away layers, hide components, isolate regions, and visualize the spatial relationship between anatomical structures.


    JetsonVR is used by veterinary schools and students as a supplement to canine cadaver dissection. Where cadavers are expensive, can only be dissected once, and come with a plethora of health and ethical concerns – JestonVR is available on-demand, maintains medical-accuracy by being built from MRI & CT scans, and can be explored and reset infinitely.

    About LlamaZOO

    At LlamaZOO everything we do is about helping clarify the complex, enabling stakeholders to make meaningful and impactful decisions through visually stunning communication tools.

    Our mission is to change the way the world sees data. We just happen to develop leading AR/VR/MR technologies to achieve this.

    LlamaZOO are award-winning developers of interactive 3D visualization, digital twin, and mixed reality solutions, with offices in Victoria and Vancouver, BC.

    Learn more at https://www.llamazoo.com/minelife-vr/

    Media Contact:
    Nevin Thompson
    LlamaZOO Interactive